Baldur’s Gate 3 is full of things to do. You could be tasked with solving a local problem, thwarting a dastardly cult, or simply resisting the urge to take Asterion into the bushes. Whatever it is you do, it’s a lot of fun and open to a lot of interpretation. In true role-playing fashion, there is rarely only one way to do something.
Heck, Baldur’s Gate 3’s biggest strength lies in its ability to weave a phenomenal story full of memorable characters whilst giving you complete access to do what you want, how you want. Sure, you could help those Druids, but nothing – and I mean nothing – is stopping you from killing them all the moment you set your eyes on them. The game keeps going, and you have to live with that decision. It’s glorious.
What if we told you this dedication to freedom extends to even the simplest of actions…what if we told you levers are not what they seem?
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Levers are incredibly complex mechanical objects that require decades of experience to fully understand and suss out. Thankfully, we have your back. To activate a lever, all you have to do is move your mouse over it and click on the lever. Your selected character will run over to it, interact with it, and then a thing will happen.
Mind-blowing stuff, we know. All sarcasm aside, if you see a lever, you should probably pull it, but using your corporeal being to do so is fraught with danger. Heck, it can be wildly ineffective at times. Some puzzles revolve around levers and in those instances, using the ol’ flesh computer can save you a lot of time and effort.
We have two ways you can get around
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