The first ever MMO I played at my first E3 was Star Trek Online. It was when it was making the shift to console, and the first prototype of the Xbox version was playable. While I will always hold that meeting close to my heart as Cryptic was the first company to give me a one-on-one as a lowly freelancer, I never much played Star Trek Online after that.
However, that has changed recently as I've gotten into it on my Xbox Series X lately as a great palette cleanser from some of the meatier MMOs and RPGs I've been playing. It's one of those MMO blindspots for me, partly because I'm not the biggest Star Trek fan out there. Sure, I've watched series with my dad growing up — Star Trek: The Next Generation was a staple in my home for as far back as I can remember. Some of my earliest memories are watching TNG with my dad before he was shipped off to Korea.
But it never quite grabbed me like other series did, like Stargate or Babylon 5.
However, in recent years, the resurgence of Star Trek media has changed that some. From Discovery to Picard, and even Strange New Worlds, I've found myself wanting to go back and explore the series more, and by extension, the MMO that shares its setting. So logging in last night to check out the Ship of the Line Museum in-game really spurs that desire onward.
Star Trek Online's isn't just an MMO tie-in, doomed to be window dressing for the larger Trek universe. Instead, it feels like an integrated part of the stories that are being told in the fandom. This is helped by the fact that a few of STO's original ships have been featured in the shows, most notably in seasons of Picard.
The Ship of the Line Museum highlights this connection beautifully, showcasing ten ships from the history of the series,
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