We’ve known what Armored Core 6: Fires of Rubicon’s minimum system requirements on PC are going to be for a while now, and with the mech action title now less than a couple of weeks away from its global launch, FromSoftware and Bandai Namco have revealed its recommended requirements as well, as well as its minimum and recommended specs if you want to play with ray tracing enabled.
With ray tracing on, on recommended settings, Armored Core 6 will require either an i7-7700 or an i5-10400 on the Intel side of things, or either a Ryzen 7 2700X or a Ryzen 5 3600 on the ADM side of things, along with either a GeForce GTX 2070, or a Radeon RX 6650 XT, or an Intel Arc A770, and 12 GB of RAM. Do keep in mind, however, that (as previously confirmed) ray tracing will be enabled only in the garage, which where you’ll be spending plenty of your time customizing your Armored Core.
You can check out the full system requirements in the tweet below.
Armored Core 6: Fires of Rubicon launches on August 25 for PS5, Xbox Series X/S, PS4, Xbox One, and PC.
Is your rig ready to go toe-to-toe with an AC?
PC launch: Aug 24, 10pm UTC Console launch: Aug 25, midnight local time
Pre-order <a href=«https://twitter.com/hashtag/ARMOREDCORE?src=hash&ref_src=» https:>#ARMOREDCORE
VI FIRES OF RUBICON: https://t.co/HzaWngXeAr pic.twitter.com/Mk50emz4ms
— ARMORED CORE (@armoredcore) <a href=«https://twitter.com/armoredcore/status/1691102397823959040?ref_src=» https:>August 14, 2023
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