The penultimate episode of The Expanse: A Telltale Series is rather polarizing. In essence, the highs of the episode are probably the peak of The Expanse title so far, but the lows are equally as low. Episode 3 left us—as Camina Drummer—at an old abandoned mining station in deep space. Our oxygen is low and we’re all alone after Arlen and Rayen took control of the Artemis and left us.
Drummer adventures back through the derelict station. in an attempt to find a communications panel to activate a beacon and hopefully get help. At the start of the episode, there is a power box puzzle similar to the ones in Episode 3, and then the episode turns into somewhat of a walking simulator. And I definitely mean it when I say “walking.”
The Expanse: A Telltale Series – Episode 4 (PC [Reviewed], PS4, PS5, Xbox One, Xbox Series X|S)
Developer: Deck Nine
Publisher: Telltale
Released: September 7, 2023
MSRP: $39.99
A majority of the episode is walking through the station—with no ability to run—while Drummer hallucinates due to oxygen deprivation. To put it bluntly, this is by far the slowest and most boring part of The Expanse yet. Not only is it painstakingly slow due to the hindered movement speed, but it also just sort of rehashes everything that has happened so far. This wouldn’t be so bad if we were in the penultimate chapter of a long game. However, in this case, our total playtime is literally only several hours. Some of the things the game is having us relive, I literally experienced an hour or so ago in terms of gameplay.
Filler is definitely not necessary when we’re talking about five one-hour-long episodes. Maybe there would be some intensity there if we didn’t know the fate of Drummer. But seeing as The Expanse game here is a
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