Frictional Games fans could be forgiven for thinking the horror-focused studio has been getting a little soft in recent years, having introduced death-free and monster-free modes in post-launch updates for its acclaimed SOMA and Amnesia: Rebirth. This year, though, it's going in completely the opposite direction, and its recently launched WW1 horror Amnesia: The Bunker will be getting even more nerve-frayingly horrifying, just in time for Halloween.
As spotted by Rock Paper Shotgun, Frictional's creative lead Fredrik Olsson has recently been using social media to detail some of the delightfully sadistic new features coming to Amnesia: The Bunker soon in what will known as Shell Shocked mode.
For starters, players who've been relying on the comparative tranquility of The Bunker's Admin Office safe room to emotionally, physically, and mentally regroup will, in Shell Shocked mode, be a little bit screwed. Now, its reassuringly sturdy steel doors will be replaced wood, which, you know, isn't all that resistant to scrambling, pounding, shredding monster claws.
And if that's still not enough to get masochistic heart a-quivering, how about this: time will no longer stop when you dive into your inventory, meaning you'll want to be pretty damned sure you've found a relatively safe spot before diving in there to craft those life-saving items.
Want more? Shellshocked also goes wild with the randomisation; corpses, dog tags, and bunker rats will all spawn in new and randomised locations, while some mission-critical lockers will no longer appear in Mission Storage, instead being randomly distributed somewhere out in the bunker's sub-levels. On the plus side, Shell Shocked makes it possible to randomly find life-saving resources
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