Insomniac Games has had busy couple of decades. The American developer has been making beloved video games since 1994 — the hands and minds behind early PlayStation classics like Spyro the Dragon and Ratchet & Clank — but past few years have seen the studio take on a different beast altogether. It started with 2018's Marvel's Spider-Man, a Game of the Year nominee that brought back the iconic web-crawling superhero into the gaming spotlight. Outside of its legacy in comic books and films, Spider-Man is a video gaming icon in its own right, and Insomniac's take on Peter Parker's story re-established the franchise at its rightful place.
Since the release of the PlayStation 5 in late 2020, Insomniac — now part of PlayStation Studios — has been the most prolific high-profile developer pushing out quality exclusive titles on the platform. Spider-Man: Miles Morales, a spin-off/sequel to the 2018 game, was a launch title for the PS5, showcasing the strengths of Sony's current-gen console. The studio followed it up with 2021's Ratchet & Clank: Rift Apart, receiving acclaim for its technical leaps and graphical fidelity. Insomniac Games is in no mood of stopping. Marvel's Spider-Man 2, the developer's third release on the PS5 in as many years is almost at the doorstep, a little over a month away from its October 20 release.
Last week, Gadgets 360 got a chance to play a sizable early section of the game in a hands-on preview, and talk to Mike Fitzgerald, Director of Core Technology at Insomniac Games, about all things Spider-Man 2. In our chat, we covered a wide range of topics — from the new advancements in the upcoming game, to the personal journeys of both Peter Parker and Miles Morales. We also touched upon the collaboration
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