How does Insomniac do it?
It's a question I've encountered a few times in recent years. It refers to the fact the PlayStation studio will have released three major PS5 games in three years, while other AAA developers have yet to manage one.
Of course, Insomniac's games aren't exactly 100-hour epic RPGs. And it's a big studio with multiple teams. Yet even so, 2020's Spider-Man: Miles Morales, 2021's Ratchet & Clank: Rift Apart and the upcoming Spider-Man 2 is an impressive level of output for any developer.
"There are a lot of people who have worked on all of these games," explains senior creative director Bryan Intihar.
"So we are always evolving and challenging ourselves to get better. Miles Morales had a better production process than Spider-Man 1. Ratchet & Clank had better production process than Miles. We are always evaluating and improving. Have we perfected it? No. But we are always asking how we can make the process better for everybody.
"It is about delivering that epic feel, and that became a lot more achievable with PlayStation 5"
"We are honest with ourselves that we don't do everything perfect, and that allows us to have that open mind about how we can be better. Not just in terms of making the game better, but also to feel better about coming to work every day. We will be learning a lot from this project as well."
The project Intihar is talking about is Spider-Man 2, which is the big PlayStation 5 exclusive that launches next month. And unlike other big PS5 games, such as God of War Ragnarok, Gran Turismo 7 and Horizon Forbidden West, this one really is a PlayStation 5 exclusive. There is no PS4 version.
There have been other PS5 exclusives, but this is by far the biggest and will no doubt be watched
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