All those fancy rays of light can only be contained in your Armored Core garage.
By Darryn Bonthuys on
Armored Core 6: Fires of Rubicon is almost here, and with the game sporting some good-looking mech-on-mech action, you'll need some beefy hardware to run From Software's latest game. The first Armored Core game in over a decade, Armored Core 6 requires fairly recent GPUs and plenty of RAM on its minimum settings, although surprisingly, the requirements to run the game on recommended settings aren't that much higher.
At the very least, you'll need 60GB of storage space, at least 12GB of RAM, and a 20-series Nvidia GPU before you can start exploring Rubicon. One thing to note here is that these specs include ray tracing, but that lighting feature is only available in the garage area. The rest of the game will not launch with ray tracing supported in its levels, according to the spec sheet.
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Now Playing: Armored Core VI: Fires of Rubicon Everything to Know
If you're not planning to enable ray tracing, the minimum requirements drop dramatically:
Armored Core 6 launches on August 25 for PC, PS5, PS4, Xbox Series X|S, and Xbox One, and for a deep dive into how several of the game systems work, you can read up how the game balances Souls-like gameplay with involved mech assembly, how Armored Core 6 has inherited some of Sekiro's signature action, and you can check out some action-packed gameplay.
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