During The Game Awards last year, fans were surprised to see FromSoftware return to the Armored Core franchise. It’s been ages since we last received a new installment, so fans of the franchise were certainly interested in the new installment. Likewise, with as much praise as FromSoftware has received over recent years, a massive fanbase will likely start the series for the first time ever with Armored Core VI: Fires of Rubicon. So if you’re planning to pick this game up, we have a new breakdown of how the game will handle depending on the platform you’re playing on.
On the Bandai Namco website, you’ll be able to see the different resolutions, framerates, and other notable aspects of the game for each of the platforms it’s released on. So whether you’re playing the upcoming installment to the Armored Core franchise on last-generation platforms to more modern hardware, here’s what you’ll be able to expect from the game.
Meanwhile, if you’re playing on the PC platforms, system requirements are already available for the game. Below, you’ll be able to view the system requirements listed on the official Steam page for the game. Of course, if you want ray tracing on, then you might also need to ensure your system can handle it. Fortunately, there’s an even some insights to ray tracing system requirements broken down right here. But of course, with any PC game release, there could be some bugs or optimization issues FromSoftware will need to work out.
Minimum System Requirements
Recommended System Requirements
Recently, FromSoftware had another showcase highlighting their upcoming Armored Core VI: Fires of Rubicon video game. During the showcase, we got a look at an early gameplay mission along with PvP. If you haven’t been
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