If you’ve been interested in checking out something new in the Indie MMO scene, then it may behoove you to know that Sojo, a solo indie MMO that has recently made its debut on Steam in Early Access.
Developed over the course of about 3 years, Sojo stands out with several distinct features and gameplay mechanics. The game offers players a large open world to explore, teeming with multiple biomes and landscapes. One of the standout features of Sojo is its active turn-based combat system. In addition to that, the world features more than 100 hours of questing gameplay and includes platforming and exploration rewards.
The servers can house up to 50 players per server, putting this on the smaller end of the spectrum when it comes to MMO’s, but the game does have single player and group-based PvP, with 4 unique classes to choose from. Groups consist of a maximum of 4 players, and there are over 400 different items you can find and utilize to build your character.
The official website of Sojo provides a deeper dive into the game's features, offering potential players a glimpse of what to expect. The game is available on Steam in a buy to play capacity, and developer bagoDev LLC doesn’t intend to have the game completely finished until 2027, indicating that there are long-term plans to build out the game over time. When the game is finished, the team plans on increasing the pricing for the game, so the developer encourages players to jump into Early Access as soon as they can, and to join in now to help shape and test the game during its development. You can also learn more about the developer by joining the Sojo Discord server. As the game continues its journey in Early Access, it will be exciting to see how it evolves and what
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