You just might encounter a couple of familiar faces while investigating.
By Jason Rodriguez on
The Save Vanra quest in Baldur's Gate 3 takes place during the third act. It's also fairly important, especially if you remember the events that transpired early in the campaign. Depending on your decisions back then, you might encounter a couple of familiar faces. Our guide discusses the Baldur's Gate 3 Save Vanra quest, as well as the legendary weapon that you can obtain. Likewise, please be aware that this article contains spoilers.
The Baldur's Gate 3 Save Vanra quest can be started by going to the Basilisk Gate Barracks (it's right next to the waypoint). There, you'll meet a woman named Lora. Her daughter is missing, and she last went to the Blushing Mermaid tavern.
The Baldur's Gate 3 Investigate the Blushing Mermaid task requires you to talk to Captain Grizly. You'll find her on the second floor of the tavern (X:-120; -80). Grizly said that Lora assaulted her, and she wants her dead. That seems a bit extreme, so you should respond with: «Absolutely not — I refuse to do your dirty work.»
Lo and behold, Grizly reveals herself as Auntie Ethel. Yes, the swamp witch from the Save Mayrina quest in Act 1. She's swallowed Vanra, and the child is slowly being transformed into another hag. She threatens you by saying that if she dies, so does Vanra.
Note: For the Save Mayrina quest in Act 1, we were able to rescue Mayrina, and we also obtained Ethel's attribute bonus reward. Then, when we spoke with Mayrina in front of her husband's grave, we decided to revive her husband (he's just a zombie). We also gave Mayrina the wand. The next events might play out differently depending on how you approached that objective.
In any case, tell
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