Baldur’s Gate 3 is full of possibility — not just in the characters you create, but also in the ways these characters can move through the world. Sure, they’ll have different weapon affinities or dialogue possibilities based on their class. But there are a few basic actions that everyone can do, and they are not to be underestimated. “Dash” is obviously great for movement distance, and “hide” is great for surprise attacks — but I urge everyone not to sleep on “throw,” one of Baldur’s Gate 3’s greatest joys.
With throw, the possibilities are endless. You can break bottles on the floor next to party members for healing. You can throw a carafe, freeze the water, then render enemies prone, or you can throw grease and set it aflame. It’s incredibly entertaining to throw random things. I’ve also made it an effective battle tactic thanks to a Ring of Flinging, which gives me an extra 1d4 roll. Why manage my inventory when I can just throw it at someone instead?
Here’s an incomplete list of all of the objectively perfect things I’ve been able to do, thanks to my use of throw:
And some great advice from friends and colleagues:
I’m sure there are numerous other beautiful possibilities that none of us have even dreamed of yet. I’m still only in the first act, and I cannot wait for the dumb shit I attempt in the next ones.
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