Ubisoft has released patch notes for Title Update 1.0.2 of Assassin’s Creed Mirage, which goes live today at 7 AM PT/10 AM ET. It ranges from 4.04 GB on Xbox One to 5.44 GB on Xbox Series X/S, though it’s included in the 41.6 GB that PC players already downloaded.
The update addresses several gameplay bugs, such as elevators killing Basim or Shards not properly being awarded. Enemies should also properly take fall damage, while auto-loot will work irrespective of how you kill them. The Sand Outfit, one of many obtained in-game, will also prevent Basim from dying when two enemies simultaneously deal fatal damage.
Other issues like invisible collision on some objects in the city, NPCs not staying stationary on boats and continuing to sail, and more have also been addressed. Check out the rest of the Title Update notes below.
Assassin’s Creed Mirage is out today for Xbox One, Xbox Series X/S, PS4, PS5 and PC. You can check out our review here.
AC Mirage Title Update 1.0.2 – Release Notes
Patch Sizes:
Gameplay
Addressed:
UI
Addressed:
World
Addressed:
Quests
Addressed:
GRAPHICS, ANIMATION, AND PERFORMANCE
Addressed:
MISCELLANEOUS
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