Ubisoft’s Assassin’s Creed franchise has come a long way in 16 years, as the video games evolved from stealth-based action adventures to the more RPG-based fare as seen in 2020’s Assassin’s Creed Valhalla. Evolution is a crucial part of any creative process, and change is necessary, but it’s still essential to stay true to what something is at its core, which is exactly what Assassin’s Creed Mirage does. This isn’t a soft reboot, though, as it slides right into canon, centring on Basim Ibn Ishaq, a character introduced in Valhalla.
How Assassin’s Creed Mirage Changes the Franchise
Assassin’s Creed Mirage takes place in 9th-century Baghdad, during the anarchy of Samarra era, as Basim goes from a young street-smart thief to a member of the Assassin Brotherhood. The story and game have been designed in a way that doesn’t require an in-depth understanding of the franchise or previous storylines, so it’s possible for anyone to treat this as the perfect jumping-on point. Like with any AC tale, there are unexpected twists and turns that make for an engrossing narrative while adding yet another important chapter in the franchise’s legacy.
As a busy and highly populated city, the historical and rich culture of Baghdad becomes a character in this game. From the ports to the trade merchants and musicians in the street, the city immerses the player in all its personality and opportunity. Since Basim spends the bulk of his time moving throughout Baghdad, it’s important for players to become acclimatised with how navigating the city can influence missions and side quests. From utilising favor tokens as a means of getting out of tricky situations to pickpocketing and removing wanted posters from the wall, there are consequences to
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