A hallmark of any game in the series, Basim must eliminate targets throughout , one of those being Al-Mardikhwar. This target is one of the Order members at the end of the multiple Investigations that began at the Sharqiyah Bureau for the Hidden Ones in Baghdad. Finding and eliminating him will take some creativity from Basim, as well as help from the Rebels.
Among other assassination targets such as Fazil the Great Scholar, Basim will have to find a way to quietly eliminate Al-Mardikhwar. Basim and Ali ibn Muhammad approach the Great Garrison in order to find and free Beshi, along with other captured rebels. They must infiltrate and find the Warlord Wasif, Al-Mardikhwar's real identity, to end the mission.
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To enter the Garrison, use some eavesdropping and careful planning to move into the fortress and meet the Steward. There are other ways to enter the Inner Garrison, but this one will lead the player on the most direct and quieter path. To do so, look for thearcher standing near one of the main entrances.
It is possible to approach and sneak behind him, assassinating him if you so wish along the way. This will get you into position to drop hidden to a bit of wall that Basim can slip under and into the main part of the fortress where the Steward is located.
Once inside, use the Eagle Sense to spot where the Steward is waiting by the cookhouse. By moving upward directly from where Basim entered, it is possible to sneak past the Guards and make your way to the back where you can approach the Steward unseen. Talk to him, and he will direct you to follow him by staying in the shadows unlike when Basim stayed directly beside the Merchants
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