will see the franchise returning to the Middle East with a smaller, more stealth-focused title set in 9th-century Baghdad. Its story follows a 17-year-old Basim Ibn Ishaq long before he appeared as a fully-fledged Master Assassin in In, Basim works alongside his mentor Roshan to take down members of The Order of the Ancients, rising up from being a street thief to a member of The Ancient Ones in the process.
The series is known for its vast open-world maps, and is no exception. The studio has worked with historians to recreate an incredibly detailed and faithful version of 9th-century Baghdad from the little information surrounding the location at that time following its destruction at the hands of the Mongols in the 13th Century. Therefore, despite 's smaller scale when compared to the likes of or, players should have plenty to see and do within the game outside its main campaign.
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Fortunately for those keen to explore Ubisoft's recreation of 9th-century Baghdad after completing Basim's origin story, will return players to the game's open world once the credits have finished rolling. This is in keeping with every mainline title to date. In fact, most of Ubisoft's recent open-world games will let players return to further explore the game's world after completing the campaign, with the notable exception of, which didn't have a post-story free-roam mode due to that game's shocking ending.
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Despite it becoming a fairly common feature in narrative-driven games to ensure players can revisit the story with all the equipment and skills acquired on their first playthrough, will not
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