Most people love the Metal Gear series and are quick to rank their favorite games in the franchise. But are most people going to bother to rank the actual Metal Gear robots? Nope! Let’s dive in.
Features: The Gekko units don’t require a pilot and can work as a team.
The Gekkos are very disappointing from a design standpoint. They’re the legs of Metal Gear RAY stitched to the torso of REX but without the charisma of either model.
Metal Gear Solid 2 began by introducing Metal Gear RAY, which owns, and then went on to introduce Arsenal Gear, an even bigger and crazier Metal Gear. The Gekko was the first new Metal Gear model introduced in Metal Gear Solid 4. The Gekko isn’t very impressive, so I kept waiting for some wilder threat to show up. Nothing ever did.
They also suck in combat. Here’s a fun clip of Raiden making a mockery of them. They were easy to rank last!
Features: It’s like a tank with two legs and it fires nukes.
The original iteration of Metal Gear doesn’t look very threatening — especially by the mech standards of today — and it isn’t even a very tough opponent to beat! Still, it does its best to provide a battle event in a game that actively has to try to avoid action. Also, this is the one that got the ball running for the franchise. We gotta honor the classics.
Features: A small screen that allows you to talk to your hacker friend. Can hack stuff and can also zap enemies. No missiles, not even tiny ones.
In all fairness, Metal Gear Solid 4 does introduce a Metal Gear model other than the Gekko. It’s the Metal Gear MK. II. He’s not a beautiful killing machine, though.
The MK II is a cute little Metal Gear. He might be a huge departure from what we expect out of this kind of unit, but I do enjoy the
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