Prior to a match, the Weapons menu of Modern Warfare III allows you to select, edit, and save up to 10 Customized Loadouts for Multiplayer: selections of armaments and equipment. This is generally the same as the legacy term “Create-a-Class.”
Note: The process is different for Multiplayer and Zombies. While Zombies has access to your available weapon arsenal, other equipment is accessed differently, and there’s an impressive amount of Zombies-only ordnance to utilize and unlock. Perks, Field Upgrades, and some Killstreaks will not be available in MWZ. Consult the Modern Warfare Zombies Overview Blog, prior to game launch.
Note: The following equipment is scheduled to be available at game launch. Additional equipment of various types may appear after launch.
Loadout Overview: Multiplayer (and Zombies)
Each Loadout is presented in a familiar layout, but with one important difference: the type of Vest you choose governs the number of Equipment pieces you can carry and offers you a particular set of Perk-like skills.
Note: Loadouts are unlocked at Player Level 4. Modern Warfare Zombies uses a different Perk and Field Upgrade system, but does employ a selection of Tacticals and Lethals that are shared with Multiplayer.
Gear Up: The Evolution of Perks (MP only)
Vests, Gloves, Boots, and Gear
When choosing a Vest, it is important to know that same Vests remove (or increase) the number of Tacticals, Lethals, Field Upgrades, Gloves, Boots, and Gear you can carry into matches. Therefore, it’s worthwhile picking a Vest first.
Tip: The key to an effective Loadout is to pick Vests, Gloves, Boots, and Gear with complementary abilities, which further augment your Primary and Secondary Weapon, as well as the Tactical, Lethal, and Field
Read more on news.blizzard.com