The Big Indie Pitch is a regular event run by the makers of Pocket Gamer and PC Games Insider. It sees indie developers engage in a speed-dating-styled pitching competition for fame and those sweet, sweet promotional packages.
The event gives indies five minutes to pitch their games to a panel of press, publishers and industry pundits. The judges then pick three winners and everybody gets valuable feedback.
The indie view
The Big Indie Pitch is getting bigger and bigger as we bring it to events all across the world. To give you an idea of what the event is like, who attends the events and the games on show, we've sat down with several past Big Indie Pitch contestants to offer their views.
Today, we're speaking to Nick Sukharichev from Housefolk, who submitted MonsterCare to The Very Big Indie Pitch at Pocket Gamer Connects Helsinki 2023 and walked away as the runner-up.
Sophia Aubrey Drake: Tell us a little about yourself and your indie studio - who is on the team, and what are their inspirations?
Nick Sukharichev: Hey there. We're Housefolk, a small indie studio hailing from Helsinki. It's just two of us for now, myself and Tania, and we've been around in games for the better part of the decade. We're driven by the love for games that make you feel nice and cosy. Like a warm cup of cocoa in game form. Currently, we're in a very early stage in our journey, but we have a whole bunch of ideas that we feel super excited about, so keep an eye out.
Tell us about MonsterCare that you pitched at the competition.
MonsterCare is a management-simulation game, where you run a wellness resort for adorable but stressed-out monsters. Picture Two Point Hospital meets Spirited Away. You construct and manage your resort,
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