As a kid, I sometimes played odd games I found on the internet or watched playthroughs of them. Most of these were RPG Maker horror games because something about mixing cute art styles with terrifying imagery and plots resonated with a young me.
The Coffin of Andy and Leyley is probably the first title to take me back to this oddly specific point in my life. Since playing the first two episodes, I can’t get it out of my head.
The game follows siblings Andrew and Ashley Graves as they hatch a plan to escape the apartment they’re trapped in. Along the way, they develop a taste for human flesh, and it’s quickly clear that both are monsters.
It’s a well-written exploration of a toxic sibling dynamic and a revolting experience. I hesitate to call it trashy because it almost always balances its grim tone well, but some players do think certain moments take it too far.
The Coffin of Andy and Leyley is arguably a case of content warnings needing more specificity, even if the existing ones already cover most of the ground. Be warned, there will be spoilers for The Coffin of Andy and Leyley‘s first two episodes.
What attracted me to The Coffin of Andy and Leyley is it stars two terrible people. I love following toxic protagonists doing deplorable things, and having a cute art style as a filter sells me on about anything.
Despite the subject material dealing with cannibalism and the occult, The Coffin of Andy and Leyley is surprisingly not graphic. Low-pixel detail obscures the worst of it, and the protagonists’ banter takes away from the fact they eat people. There also is not much actual cannibalism since Andrew and Ashley only eat three people during the first two episodes, with the first being out of desperation as they
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