In , players are able to equip certain abilities and swap them out on both Miles and Peter. While some of these can be further upgraded with various skills, they are quite powerful on their own and only get better and better. Players must choose between two abilities for each slot once they have all of them unlocked, and four total abilities can be active and equipped at the same time, although they can also be swapped at will.
There are eight possible abilities that Miles can equip, and most of them are unlocked through the main story and some are found in Miles’ Skill tree. Miles has four abilities that are based on his own Venom powers, and four abilities that focus more on lightning and shock damage. Unlocking various skills in will make these abilities better, and the Venom abilities have some unique synergies with healing and stun damage that can make it worth it to keep an all-Venom-based build over potentially better options on the lightning side.
Players should note that some abilities will not be unlocked until later in the main story.
With Miles, many of the best abilities depend on whether you are hoping for a true Venom-powered build, or if you want the electric damage. That makes it helpful to switch between his abilities depending on the situation, but Chain Lightning is a solid ability to swap in, particularly for crowd control.
Chain Lightning is one of the better-ranged abilities in the game and can knock down and stun several enemies from a distance which can give Miles a lot of breathing room if necessary.
Venom Dash and Thunder Burst are very similar, and Venom Dash can certainly still have its uses, but Thunder Burst edges it out by being able to knock down a group of enemies and reach them from
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