Blizzard may have turned Diablo 4 around in the last month, but there's still plenty of work to do before the release of its first expansion, Vessel of Hatred. BlizzCon's Diablo 4 Campfire Chat stream had surprisingly little to say about the action RPG's major remaining issues: dull itemization and a barren endgame.
The Diablo 4 team said it wants it to be easier to compare items and find things to do at level 100, but they weren't ready to discuss specifics. The focus for BlizzCon was the new expansion and Season 3, which will introduce leaderboards, weekly challenge dungeons, and a new level 100 seasonal event. Itemization, build and gear presets, and easier target farming for unique items were only briefly mentioned as plans for the future.
Diablo 4 players seem split on the whole thing. Some people want the base experience to improve before anyone starts talking about a new class and continued storyline, while others are desperate to play something new. But with Vessel of Hatred due to launch late next year, Blizzard should have time to fix Diablo 4's most critical issues, or at least start to build a solid foundation for what will be an annual expansion release cycle.
Season 2's massive list of quality of life changes was a great start. Here's what needs to be prioritized next:
Season 2 introduced a storm of loot in every part of the game, but sorting through it all is like doing homework. A full inventory isn't an exciting opportunity to find upgrades anymore—it's work.
There needs to be a better way to quickly pick out upgrades and ignore the rest. A loot filter seems like the only answer when loot drops so often. I want to be able to have the game only highlight items with maximum mana and attack speed for my
Read more on pcgamer.com