Sarah Beaulieu, the narrative director on Ubisoft's Assassin's Creed Mirage, will be the next guest on our new gaming podcast One More Life.
The full interview will be available when the next episode drops on podcast apps — don't forget to subscribe now so you don't miss it!
Subscribe to our new Gaming podcast, One More Life
As a little tease to celebrate the game's release, we wanted to share a particularly juicy clip from the episode ahead of time.
When we asked Beaulieu to describe the story that fans can expect from the game, she told us that Basim's origin tale is nothing short of a «Shakespearean tragedy». You can watch the clip below!
«Yeah, it's a tragedy,» Beaulieu told us, with this downbeat tone being plotted since the game's earliest days of development when the core 'pillars' of Mirage were laid out.
Beaulieu explained: «I mean, that was one of the pillars, and we stick to it. So we even called it Shakespearean tragedy.»
She also said, «The story of Basim is the story of a young street thief in the streets of Baghdad who is slowly becoming this master assassin.»
Of course, if you played Assassin's Creed Valhalla, which is set later in Basim's life, you'll know that his journey doesn't exactly have a happy ending.
Beaulieu said, «For people who played Valhalla, they know that Basim has a very specific fate, and we tell the origin story of Basim and how he became this person we meet in Valhalla.»
Sign up for our gaming newsletter to receive the latest insights, reviews and expert recommendations
By entering your details, you are agreeing to our terms and conditions and privacy policy. You can unsubscribe at any time.
As for the themes of the game, Beaulieu explained, «I would say it's about identity first,
Read more on radiotimes.com