doesn't quite employ the extensive gear systems of its RPG predecessors, but there is still a decent number of options when it comes to what outfit to wear. The wardrobe Basim can collect throughout the game is largely comprised of robes resembling those traditionally worn by the Hidden Ones – often primarily white or off-white and hooded – but some, and particularly some costumes, have a bit more variety, including a few that are definitely more armored than Basim's default attire. The most exclusive outfit in the game, however, is disappointing compared to the verisimilitude offered by most others.
[Warning: The following article contains minor spoilers for Assassin's Creed Mirage.]
Taking players to 9th century Baghdad, is a refreshing return to the series' central, long-running conflict between the Hidden Ones and the Order of the Ancients – two shadowy organizations that would manifest the Assassin Brotherhood and Templar Order respectively in later centuries. 's gameplay reflects this return to the series' earlier era as well, in part including a number of outfits which don't have defensive stats, but do provide unique perks. There is also a certain set of collectibles, which offers a mysterious set of armor as its ultimate reward, a quest line which has seen multiple variations in the series since .
Related: «A Triumphant Homage» — Assassin's Creed Mirage Review
Fairly early in, Nehal tells Basim of a supposed treasure hidden somewhere near an oasis in the desert north of Baghdad, beginning a quest called "." The aptly named Northern Oasis is indeed holding such a treasure – three, in fact, locked behind mysterious mechanisms in a cave only accessible by diving to the bottom of the oasis' water. The mechanisms
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