Ubisoft has revealed some details about the debut of Assassin's Creed Mirage, saying its player count is "in line" with the previous launches like Assassin's Creed Origins and Odyssey.
In a post on the social media platform X (formerly Twitter), Ubisoft released a statement thanking players for their support for the new release and that the developer's "back to the roots experience" has paid off.
Thank you all for joining us on Basim's journey in 9th Century Baghdad!
We are thrilled by the response from the community and for embracing our homage to the roots of the AC franchise. #AssassinsCreed pic.twitter.com/KnL2YxGION
"With the number of players being in line with past successful launches such as Assassin's Creed Origins and Assassin's Creed Odyssey, we are humbled by the positive reception," Ubisoft wrote. The company also says Mirage is the biggest new-generation launch game in terms of unit sales in Ubisoft's history.
The revelation is not entirely surprising for those familiar with the series, especially the more recent entries. Ubisoft confirmed ahead of launch that Assassin's Creed Mirage would only take on average 20-23 hours to complete, a stark contrast from the previous games Valhalla and Odyssey, which had massive open worlds to explore that would take dozens of hours to search every inch of virtual land fully.
Ubisoft also shared some community-focused statistics recorded in Assassin's Creed Mirage's first week: this includes 1.2 million street cats being pet, and it's fitting that they've pointed this out, given players recently discovered that some of the street cats in the game have markings resembling the Assassin's Creed logo on its nose. Players have also already spent 479 collective years parkouring
Read more on ign.com