Microsoft has revealed a plethora of new accessibility updates designed to make gaming more inclusive for disabled players as part of its October celebration of the disabled gaming community. Sony has been following Microsoft's lead, announcing more options for disabled gamers in the form of new, accessibility focussed controllers, but now we're seeing more of this inclusivity being brought into Windows and PC gaming specifically.
Accessibility for gamers with disabilities has become something of a hot topic in recent years, with one recent study from Samsung showing that 81% of participants who identified as living with a disability struggled to play their favourite games. Chief complaints identified in the study included hard-to-read text, fast paced gameplay and a lack of customisable control options, with 39% of respondents reporting that they were forced to stop playing or even abandon a game because of these issues.
Along with recognition of Craig Hospital's Adaptive Gaming Program, and the creation of a new guide to best practices for accommodating disabled gamers at industry events, Microsoft have also announced upcoming remapping options for its Xbox Adaptive Controller and the Elite Series 2.
This will add the ability to remap controller buttons to nearly 90 keyboard keys, with the aim of providing more options to gamers with limited mobility.
From October 19th, Xbox widgets in the Game Bar will also include a «Game accessibility» settings menu, enabling visual and audio-related accessibility controls to help players customise their experience to better suit their particular needs. Making these options accessible from the Game Bar itself strikes as a crucial step forward in the aim to make gaming more
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