has plenty of side content for players to dive into across its open-world version of New York. These include a balance of traditional superhero set-pieces in which Peter and Miles take on menacing cults and dangerous hunter drones, with short, more intimate stories featuring some of the city's residents.
[Warning: The following article contains spoilers for Marvel’s Spider-Man 2.]This balance perfectly portrays what has made Spider-Man such a beloved character to many over the six decades since his creation. Both Peter and Miles have formed an impressive gallery of rogues over the years — arguably one of the best in the superhero genre — and take on large-scale threats side-by-side with The Avengers in other Marvel media. However, some of the heroes' best stories are the ones that don't lose sight of their more street-level heroics, no matter how great or small. The games, including the most recent release, are no exception to this.
The games have made New York its own character more than the games starring the webslinger that came before it. Titles such as 2004's movie tie-in did have Spider-Man interacting with civilians in missions like the pizza delivery and Daily Bugle jobs, as well as the infamous balloon fetching city events. However, they mostly just served as one or two brief lines of dialogue that set up an objective before launching players straight into the action. Developer Insomniac Games' titles, however, have taken the time to tell stories that make its version of New York feel more lived in and depict its residents like real people.
The first game deftly handled the real-world homelessness problem through F.E.A.S.T. and the work that Peter's aunt, May Parker, would do there. While this could have been
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