Blizzard has commented on the recent hotfix to Rares in Zaralek Caverns and Forbidden Reach, explaining why they made the change and some future updates to make it easier for collectors!
We can also share a bit about what might happen next.(We’ll use Zaralek Caverns as the example for this explanation, but all points also apply to Forbidden Reach.)As shown above, the Zaralek Caverns map regularly displayed 12-15 rare elite enemies available to kill at any given time. This was not an occasional jackpot moment.
It was the default state of the zone for most players who came along. Because of this, we regularly saw players who might want to take down those rare elites, but they and other players were scattered around the zone.
Due to the sheer number of different spawn points, players simply wouldn’t come across other players who were looking to fight the same rare, even in Group Finder. Yesterday’s hotfix was a step that we’re taking to focus attention on fewer rares at a time and encourage the glorious murderballs that we all know and love.We’ve absolutely heard your feedback that this feels like a quality-of-life reduction, particularly if you’re hunting specific rare elites for rare cosmetic drops.
We’re considering a couple of additional changes to address this: