The COVID-19 pandemic drastically shifted how employees work in several industries, including gaming. As the world recovers, different studios have been trying different strategies to adapt to changed employee expectations. This becomes obvious when you compare Insomniac and Roblox Corporation.
Insomniac has been having a great week thanks to the good reviews Spider-Man 2 has been getting. As everyone celebrates another impressive achievement from Insomniac, journalist Jason Schreier revealed that the studio allows employees to work from wherever they want.
Fun fact: Spider-Man 2 developer Insomniac Games allows employees to work from anywhere they'd like https://t.co/zbcdNGJWtH
Some commenters did point out that there are some restrictions regarding which US states and Canadian provinces this is allowed in, though it appears possible in most of North America.
Roblox Corporation has also been having a fantastic time on the PS5 recently. According to games industry analyst Mat Piscatella, in its launch week it “ranked 3rd in percentage of PlayStation players that played the title at least once,” putting it behind only Fortnite and Call of Duty: Modern Warfare 3.
On the same day as Schreier’s Tweet, Roblox CEO David Baszucki released a public post revealing that several remote workers are going to be asked to return to work at the headquarters in San Mateo. Baszucki explains that while the option to continue to support remote work was considered, it was decided that “Roblox is an innovation company and we needed to get back to working in person.”
The higher-ups were also concerned about the “many cohorts, such as our new college graduates and people early in their careers, who typically learn through social contact and
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