Just one day after AMD removed Anti-Lag+ for Counter-Strike 2, to prevent any more players from potentially receiving account bans, there's now a new driver set that's stripped the feature altogether. That's a pretty drastic move but it's far better than incurring further wrath from the gaming community.
The idea behind AMD's Anti-Lag tech is that it reduces the time between frames being issued by the CPU and when they get displayed on the monitor, generally improving how responsive the game feels. There are two versions and the original Anti-Lag system prevents the CPU from creating too large a queue of frames from the GPU to process.
The more recent version, Anti-Lag+, essentially works by injecting itself into the game's code to manage the synchronisation of frames within the render queue. It's this one that's been causing the problems because many online games, especially competitive ones, routinely monitor what's going on in the engine to spot people trying to use software cheats.
In the case of Counter-Strike 2, Valve's Anti-Cheat (VAC) was getting triggered almost immediately, resulting in players' accounts being banned. But it wasn't just that game and as the issues and complaints built up, AMD has done the right thing by releasing another set of drivers that has Anti-Lag+ removed altogether.
When I asked AMD about all of this, it responded with a comment that clarified what it was doing regarding Anti-Lag+ but nothing further on why this has happened. What we've got is a new set of drivers that simply doesn't offer the latency-reducing tech at all.
«AMD has received reports of some games triggering anti-cheat bans on gamers when AMD Anti-Lag+ technology is enabled on Radeon graphics. To address this, we have
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