has a fairly solid track list and creative visuals, but microtransactions and lack of any real innovation from the previous year hold it back from being a truly exciting entry in the series. The long-running Ubisoft franchise has been around since 2009, and over the years has definitely received upgrades over time to its visuals, UI, and overall user experience. This latest edition keeps most of the same features players have come to expect from the series, but there have been no big leaps forward this time around.
Like all other entries in the franchise, the general premise of remains the same. While this isn't necessarily a bad thing, some of the innovations made between past games — like the jump in graphics quality between and — have made purchasing new titles feel more worthwhile. The biggest draw for most players each year is the track listing, and this year's roster is well curated, being suitable for a wide range of fans. Unfortunately the new Just Dance+ subscription service is a bit of a mixed bag, and a focus on upcoming content has made the base game feel less detailed.
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Obviously at the heart of is the dancing itself, which still maintains the simple but creative mechanics of previous titles. Each song has a different difficulty level for its choreography, but the actual skill threshold for each one is actually quite low; players can still move their controller around while sitting down and earn a sizable amount of points all the same. However, it's not as if the game needs to be complicated — party games are ideally accessible for all levels of players, and this series is much more about having fun than fierce competition.
That being
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