Lords of the Fallen patches are coming in thick and fast. The latest brings Hexworks’ Soulslike up to version 1.1.224 and makes big changes to the game.
The biggest change here is to New Game Plus. In a post on Steam, Hexworks explained the change: “From today's patch onward, now when you complete your initial playthrough, you will be presented with a new option before embarking on your next runthrough; you can either progress directly to the next consecutive New Game (if you’ve just completed NG+1, you would move onto NG+2), or you can replay the current NG at the same difficulty, albeit retaining your character, items and progression, but resetting the entire world, including NPCs and questlines. This will allow trophy hunters and completionists to seek out any outstanding tasks without having to contend with increased difficulty, should they so choose.”
Another patch is planned for Thursday, October 26 which will make further updates to t New Game Plus mode. Again, Hexworks explained: “Instead of removing all vestiges (as it does currently), NG+1 will only see a few disappear while keeping the key locations intact. In NG+2, a few more will disappear, and then in NG+3 all but the main HUB (Skyrest Bridge) and Adyr's Shrine vestige will disappear. This way, our initial vision remains intact but is more of a gradual adaptation, awaiting those who seek increasing levels of challenge.”
Hexworks announced it has started designing the "NG+ modifier system", which lets players fully customise their NG+ experience, whether that’s retaining all vestiges, keeping just a few, or removing them completely. It will also include other fun modifiers like a "hardcore" mode (one death = permadeath), item randomisers, enemy randomisers,
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