Iraqi gamers celebrated the release Thursday of the latest instalment of the "Assassin's Creed" action-adventure saga, set in ninth century Baghdad during the Abbasid Caliphate.
In the game, the hooded and stealthy hero fights his way through an ancient maze of alleyways, souks and rooftops, rendered in loving detail with what its creators say is the help of historical sources.
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The central character, pickpocket turned master assassin Basim, speaks classical Arabic in "Assassin's Creed Mirage", the 13th edition of the wildly popular franchise published by France-based Ubisoft.
"We were waiting for a game that shows Arab and Islamic culture, the culture and history of Iraq and this region, which does not just consist of wars and terrorism," said one instant fan, Mohammed Bashir.
Sitting in a Baghdad internet cafe, surrounded by fellow gamers, the 30-year-old graphic designer marvelled at the 3D depictions of ancient Iraq and Baghdad.
As the story unfolds and Basim bloodily dispatches a long lineup of foes, the real star is the setting, resplendent with turquoise mosaic domes, carpet sellers and lush oasis towns.
"There's Iraqi music!" exclaimed one young man in the room, lit dimly by screens and fluorescent blue neon lights, where other players were absorbed in football and other video games.
The game had already received a rave review last month from Saudi Arabia's Khaled Almutairi, who praised an advance version on his YouTube channel Gamer Snack, followed by over two million subscribers.
The game allowed him to "immerse" himself "in the Arab and Islamic environment," he said, expressing joy at hearing the Muslim call to prayer and the expression "salam alaykum", or "Peace be upon you",
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