In , players must decide Sophia's ultimate fate. Sophia is a bit of a mystery. She's roughly equivalent to the Blue Fairy, who originally appeared in as Pinocchio's greatest ally and advisor. In, she helps him level up with Ergo, revives him when he dies, and is generally a force for good. Throughout most of the plot, she doesn't seem to have ulterior motives of her own, besides a genuine desire to help Pinocchio and see him through his journey. However, as players approach the final moments of the game, they realize that Sophia is out for more.
[Warning: This article contains spoilers for some of the possible endings to LIes of P.]
Pinocchio and the player both come to rely on Sophia by the time they reach the Isle of Alchemists, the game's final dungeon. But there, Pinocchio encounters a mutated Sophia, alone in a secluded room beneath a framed blue butterfly. She reveals that this is her true self; the Sophia Pinocchio has met elsewhere in the game is actually a projection of her disembodied soul. She's an experimental subject for the cruel Alchemists, and their work has left her badly injured. She wants out. She asks Pinocchio to give her peace in death, and in that moment of truth, players can decide whether to kill her or let her live.
Related: Lies Of P: Should You Kill Alidoro?
If Pinocchio agrees to Sophia's demands, she will die nonviolently, and entirely offscreen. The ensuing cutscene simply shows Sophia offering Pinocchio her Ergo, which he incorporates into himself with a blue glow. A pop-up appears, reading "." Players should already be familiar with this phrase, which appears whenever they gain Humanity. The Humanity gauge is primarily modulated through 's many truth or lie dialogue choices, but more
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