Although Peter Parker and Miles Morales have each been doing their part to keep the streets of New York safe for two complete games already, their newest adventure starts the heroes off at level one with not two but three skill trees to fill out among them. Marvel’s Spider-Man 2 has multiple skill paths to go down and you might ask yourself just which ones should take priority. I’m here to give you some tips on just which ones will give you the best bang for your buck early on.
Unlocking skill points in Marvel’s Spider-Man 2 in the first place will come naturally to players as they swing through the suburbs and bustling cityscapes of Manhattan and beyond. Each and every activity and mission the two spectacular Spider-Man pull off will reward players with experience towards their next level and skill points to match. With the level cap set at 60 and the Superior level-ups from the previous games not an upgrade option, players will find themselves with just enough skill points to unlock every skill by the time they hit the level cap.
Slingshot Launch
This is the first skill unlocked in the third shared skill tree for both Peter and Miles. While it feels like a gimme to include it at the top of the list, it just so happens to be one of the best ways to gain momentum from a standing start. By holding down L2 and X at the same time while on the ground (or perched on a wall), Spider-Man will charge up potential energy that releases into an explosive burst of speed and distance. Combine this with the winged suits and players can easily have the capability to sail across great distances without any loss of momentum.
Combo Resupply
This is another skill that comes from the shared skill tree that both Peter and Miles can
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