A good game over screen doesn’t just serve as a notice that you need to start over. In the survival horror genre, a well-crafted, properly terrifying game over screen should serve as a deterrent, ensuring you stay alive the next time to avoid seeing the bloody words ‘Game Over’ appear on your screen. And sometimes, like in Alan Wake 2, they could be so terrifying you never want to die again.
If you’ve played the game, you know exactly what I’m talking about, and IGN got a chance to speak with Alan Wake 2 creative director Sam Lake to discuss how Remedy created this terrifying game over screen.
Alan Wake 2 is finally here to pick up the writer’s story 13 years later. Unlike the first game which was more of a supernatural action-thriller, Remedy has gone full survival horror for the sequel, with an emphasis on ‘horror’.
Remedy’s horror game is effectively split into two sections where you play as either FBI profiler Saga Anderson or the unfortunate mystery novelist Alan Wake. It’s in the Wake sections specifically that Remedy’s spooky game over screen appears. If Alan Wake is to die, the screen will flash horrifying images of Wake, played in live-action by the Finnish actor Ilka Villi, lying bloody on the ground, his head looking like it’s been caved in.
Lake says the process of creating the game over screen for Alan Wake was built on top of their experience with working on live-action set pieces for Control and Quantum Break. But the creative process was still largely trial-and-error. “It felt like we needed to show the horror in between when you die, we need to make it disturbing,” Lake says. “We had already kind of discovered that this is how we do horror flashes and that's suitable for it, but then we wanted to create just
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