In , players will spend time with several members of Constellation — the society of spacefaring explorers — but one member stands out for all the wrong reasons, thanks to terrible parenting skills, which are possibly the worst in the multiverse. The cowboy hat-wearing Sam Coe is one of the most distinct companions in, thanks in part to his anachronistic appearance but more so due to his daughter, Cora Coe. Cora is the archetypal precocious youth, a 12-year-old girl with knowledge well beyond her years. Sam repeatedly endangers Cora throughout ’s story, making him an unfit parent, before committing the most profound act of child abandonment possible.
Some may think Sam is one of s best companions, thanks to his charm and the complexity of his backstory. Though Sam may be likable, his insistence on bringing his preteen daughter along on dangerous missions already renders his parenting skills suspect. Perhaps the developers thought the dialogue exchanges with Cora on the ship added energy and character development to Sam’s missions. Sam does not bring Cora into the field to dodge gunfire, but she could be onboard for spaceship battles outside the atmosphere of planets. Whatever value Cora’s presence might bring to the game’s storytelling, few players can ignore the fact that Sam is putting his child in danger.
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Not every Constellation member acts as a field agent, as several remain behind at the Constellation Lodge on New Atlantis. Vladimir generally stays at The Eye, the space station from which he locates the sites where the player uncovers additional powers. Cora could have interacted with the player and her father during visits to the Lodge, but has Sam insist she
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