A Lords of the Fallen update lets you once again enable Nvidia DLSS, helping you optimize your performance and frame rate in the soulslike game. The tool had previously been disabled due to concerns it was responsible for crashes, and developer Hexworks emphasizes that the issue has not yet been fully resolved – but says you can now use it again should you prefer, at your own risk.
Our Lords of the Fallen review finds plenty to love in Hexworks’ soulslike adventure, although notes that it struggles to escape the shadow of being a game like Dark Souls. Unfortunately, many players have run into performance issues on their setups, leading to a ‘mixed’ rating for the game on Steam. Fortunately, with several Lords of the Fallen updates already rolling out since launch, the team is hard at work on improving the in-game experience for players.
If you’re one of the rather impressive number of Lords of the Fallen players who have picked up the game already, you might have noticed that one of the most popular performance options offered by Lords of the Fallen had been turned off. Nvidia DLSS, a frame generation tool that boosts your in-game performance by rendering games at a lower resolution and then upscaling it using AI technology, is one of the most powerful ways to squeeze a higher frame rate out of even the most graphically taxing games.
Unfortunately, Hexworks reports that DLSS “was one of the main causes of crashes on 40 series GPUs for the vast majority of owners.” As Nvidia’s latest line, this means players on some of the best graphics cards were running into issues, so the developer decided to turn it off across the board.
As an Unreal Engine 5 game, however, the Lords of the Fallen system requirements can really
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