Theoretically, life on some of 's most developed planets should be impossible. Planets in mostly fall into one of two categories: harsh wilderness with a smattering of alien lifeforms, and large central settlements surrounded by more of the same. isn't exactly known for its realism, but it clearly does take many factors into consideration in presenting a variety of different planets. Each of them has its own unique characteristics, extending beyond just flora and fauna, and much of the time these manifest as hazards in gameplay.
But that doesn't mean is without planetary oversights. The science behind some of these celestial bodies means they should be almost totally, if not absolutely, inhospitable to human life. Even those with the potential to be a little more accommodating would be difficult to make a living on, with various complications making it near-impossible to travel or undertake large-scale construction projects.
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The higher gravity on some of 's settled planets could cause rain to fall twice as fast as it does here on Earth, which could prove fatal to the people who live there. Revisiting grade school science class for a moment, it's worth a reminder that rain falls to Earth — and other planets — due to gravitational pull. Per the water cycle, liquid water on the surface of a planet evaporates, usually due to the heat of the sun. When liquid gets hot, it turns into gas — in this case, water vapor.
The resultant vapor rises into the atmosphere, where it's cooled by frigid high-altitude temperatures, and turns back into liquid in a process known as condensation. Condensation forms on close-knit particles in the air, and as more
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