Diablo 4 Season 2 is right around the corner, and Blizzard has given us a look at the full range of Vampiric Powers you’ll be able to wield in the upcoming Season of Blood. While the recent Diablo 4 developer livestream didn’t go over them in detail, we’ve since had a chance to look at all of the powers in detail, and a few of them promise to help you craft some exceptionally powerful builds when Season 2 starts.
Diablo 4 Season 2 begins Tuesday October 17, and it brings with it the new Vampiric Powers feature and its corresponding Pact Armor to the loot-grinding RPG game. Armor that you find during the season will grant you three types of ‘pact’ – Ferocity, Divinity, and Eternity – that can then be spent to activate the various Vampiric Powers coming to Diablo 4, of which you can have up to five selected at once. You can even craft your armor with specific consumables to ensure it has the exact pacts you need.
Blizzard breaks these Vampiric Powers into two groups: ‘minor’ powers require just one to three pacts to activate, while each of the ‘major’ powers requires a total of six pacts to use. While the major powers are certainly more immediately dramatic, a little reading shows that some of the minor powers can provide rather strong effects to bolster your best Diablo 4 builds – particularly once you start grouping several of them together.
It’s also worth noting that these powers aren’t tied to specific Diablo 4 classes in the same way that many of the Diablo 4 Malignant Hearts from Season 1 are. That means you should have more room for experimentation. Some also make use of a ‘Vampiric Curse’ keyword, which causes your character to store the souls of defeated enemies and later unleash them upon other targets.
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