UPS
'I sat with Todd Howard for about 3 months': The Elder Scrolls Online devs talk working with Bethesda to make sure they don't break the lore of future games
The Elder Scrolls Online—an MMO that's approaching its first decade—has always charmed me because of how it's able to represent, in a way, miniature versions of the setting's different continents and stylings. Especially since it can do that at a more rapid pace than the mainline series, which had its last proper entry 13 years ago.