We’re knee-deep into another gaming convention with no further clarification from Xbox about which games it plans to make multiformat. Arguably the biggest story coming out of Gamescom Opening Night Live was the unveiling of Indiana Jones and the Great Circle for PS5, which will launch just a few short months after its Xbox Series X|S and PC debut. The MachineGames adventure was previously planned as a console exclusive, after Microsoft renegotiated with Disney to make it so.
Spencer continues to talk
Well that was a waste of time
Tharrr she blows
Xbox boss Phil Spencer continued to talk in circles when pushed on the subject as part of an appearance on an official livestream earlier this week. “I think as an industry right now, there’s a lot of pressure,” he said, perhaps in an attempt to make Microsoft’s issues seem universal. “[The industry has] been growing for a long time and now people are looking for new ways to grow. I think for us, as players and as fans, we just have to anticipate there’s going to be more change in how some of the ‘traditional’ ways games were built and distributed. That’s going to change for all of us.”
The outspoken executive did appear to admit that his division is facing pressure from the upper-echelons of Microsoft’s hierarchy. “It’s definitely true inside of Microsoft that the bar is high for us in terms of the delivery that we have to give back to the company,” he admitted. “We get a level of support from the company that’s just amazing in what we’re able to go and do.” Obviously the approximately $80 billion that Spencer and crew have spent on acquisitions couldn’t have happened without its parent company’s unprecedentedly deep pockets.
But the build-up to Gamescom was dominated by one subject we’re largely still none the wiser about: what’s next from Xbox for PS5, beyond Indiana Jones? The show was preceded by a bunch of speculation, spanning Forza Horizon 5 through Microsoft Flight Simulator 2024. All seemed reasonable, and now
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