Table of Contents Rebuilding Escape from Amasia On my own
I once visited a friend in Los Angeles who has an obsession with mecha and anime characters. His room is filled with figurines from Mobile Suit Gundam and Genshin Impact. I thought to myself: “Wouldn’t it be cool if someone combined these two interests?” Now, that’s just what Bandai Namco has done with Synduality, a new mixed media project that features multiple stories.
Along with an anime called Synduality: Noir and a spinoff novel calledSynduality: Kaleido, there’s a video game coming called Synduality: Echo of Ada. It’s an online survival adventure game that lets you scour a postapocalyptic wasteland with a cute anime companion at your side. At a recent preview event, I played three hours of Synduality: Echo of Ada and spoke with producer Yosuke Futami about its gameplay inspirations, as well as its surprising Fallout influences.
Recommended VideosThe story of Synduality: Echo of Ada follows humanity in 2222 as it rebuilds society following a world-ending event called Tears of the New Moon, where a toxic rain wiped out 90% of humanity. Humans retreated underground, founding the city of Amasia. Unfortunately, that thriving city eventually collapsed for unknown reasons. Now it’s up to a group of skilled pilots, called Drifters, to travel to the surface and collect AO crystals and other resources to help power up the city again while fighting off Enders, a hostile species of monsters.
RelatedWhile there is quite a lot of background lore and exposition revealed at the very start of the game, the information is made entertaining as it’s presented as a public service announcement. The game’s loading screens are shown in a similar fashion, drawn like a 1960s cartoon. It’s an art style you’ll see in other games like BioShock and, most recently, Helldivers 2.
There’s another game inspiration that’s a bit less obvious at first glance.
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