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As Nintendo Switch Nears Its End, It's Clear That Zelda: Breath Of The Wild Was Its Definitive Game From Day One

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is very character-heavy with several routes for each of the player's allies and companions to go down. They all follow their own, unique arcs, and it's possible for a player to sway one character towards their «bad» ending while pursuing the best ending for another. There are also many subjective choices which can change the direction of a character's story — for example, there is always a sacrifice when players decide whether to kill or save Shadowheart's parents.
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