Many incredible mechanics were introduced to in and, but one unfair feature from the same games should not be carried forward into future titles. Despite their ambitious designs and incredible reception, some aspects of both these games are undeniably frustrating for the average person. However, the franchise can still easily rectify this by changing its approach in the future.
It is undeniable that has had a monumental impact on the franchise, and is arguably one of its most influential titles ever. is a captivating game in many ways, and it established several new traditions and features that have since gone on to appear in and. Nevertheless, not every part of ’s impact has been entirely positive, and there are some clear changes that the next game should make to break away from its influence.
Despite bringing countless references to the wider franchise together into one game, made Epona an Amiibo exclusive rather than a readily available mount. Of course, owning Link’s famous horse is far from necessary to complete the game, but considering how iconic the brown mare is in her own right, this decision can be disappointing for people without the prerequisite Amiibo, and obtaining Epona in is almost as difficult. With this in mind, it is clear that Epona should return to being part of the base game in her next appearance.
Wild horses in Zelda: Tears of the Kingdom are skittish and often difficult to tame. But that’s no longer the case with this new taming method.
As a familiar character for many players, Epona deserves to have a more reliable presence in the franchise than being what is effectively DLC. The franchise’s current use of Epona is frustrating for those familiar with her, and also means that people newer to the games will have a much lower chance of becoming invested to begin with (meaning they would be less interested in obtaining her). As such, despite being Link’s traditional mount, Epona could effectively vanish from the games if this trend continues.
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