Status effects can be a major nuisance in. While most deal little to no damage, they leave your character uncontrollable and open to follow-up attacks. It is important to know what your enemy is capable of and how to avoid or counteract such abilities. In mirror matches, it can be extremely handy to use your own status effects first to stop the enemy in their tracks. However, it can also be important to not needlessly use a negative effect and save it for a big push or defense.
One important aspect is to also assess the team composition of the enemy and your allies in .A negative status effect isn’t as much of an issue if no one can properly utilize it. In most cases, these effects are used by Strategists to escape or Vanguards to approach. If there aren’t enough Duelists to add further damage, you might be totally fine after they end. Additionally, a friendly Strategist can help recover any lost hitpoints.
There are a multitude of status effects in. Some are named directly on screen, while others are mentioned only in the Abilities subsection of the Hero tab. Effects themselves can have a different name than the associated character ability, making it a tad confusing with interchanging lingo. Your allies might say “”, “”, or “” but they mean the same thing.
Ability
Character Or Team-Up
Status Effect
Debilitation
Spore Slumber
Mantis
Sedated
Put the target asleep for four seconds.
Cyber-Web Snare
Peni Parker
Stunned
Immobilizes target for one second. Stops ultimate abilities in progress.
Dark Seal (if used twice)
Scarlet Witch
Webbed Acorn
Squirrel Girl teamed with Spider-Man
Radioactive Lockdown
Hulk
Exiled
Stuns the enemy for three seconds. Breaks early if Hulk attacks them again.
Absolute Zero
Luna Snow
Frozen
Freezes target for four seconds. Breaks if they take any damage.
Feral Leap
Wolverine
Smash
Grab an enemy and push them a short distance. Also increases Wolverine’s normal attack speed.
Ancient Ankh
Moon Knight
Pull-In
Pulls all nearby targets into the
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