Abilities in are different for Miles and Peter, although certain ones are able to accomplish similar things, such as throwing enemies in the air or dashing toward them. Abilities are equipped and mapped to a button, meaning Peter can have four active abilities at any given time. Each button has two or three abilities available to map onto it that cannot be assigned anywhere else, although players can switch them out if they so desire.
For Peter, there are a total of 10 possible abilities that are unlocked over the course of the main story. However, most of these are possible to upgrade or enhance as Peter unlocks better skills in , and over the course of the story, these abilities will change naturally with the progression of the characters. Players may find that some of them suit their playstyle more than others.
Players should note that some abilities will not be unlocked until late into the main story and due to that the nature of those abilities may spoil what happens.
Some of the names of the abilities below may contain spoilers.
One of the earlier unlocks on this list, it is extremely effective at crowd control and disabling enemies that might otherwise be overwhelming Peter. This ability mimics some of Miles’ electric powers, and it similarly shocks enemies and leaves them open for attack.
It targets enemies directly in front of you instead of all around you, but this can be fairly easy to set up with the right movement. This is particularly useful against Sandman and in Marko’s Memory challenges as the Sandmen are very vulnerable to electricity.
This ability lifts enemies into the air and, when upgraded, also deals shock damage to them. The value here is that it can affect brute enemies, and it is slightly
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