Although follows the franchise tradition of representing real-world cultures and cities, the series has never stuck completely to the script, and renaming cities is one staple feature that goes against that grain. While it's nice to have settlements that reflect historical locations, it can also be fun to get creative. This is especially true when it comes to conquest, as renaming cities can be a nice way to represent assimilation or simply annoy a friend in multiplayer.
In some franchise entries, like, founding a city provides an immediate prompt to choose a custom name. Others, however, make the option a little more subtle. When starting up a game of, the lack of any obvious method to rename cities or towns can make it unclear whether the feature is missing or simply hidden.
As of the release version of, there's currently no feature that allows players to rename their cities or towns in-game. This isn't the only thing that's been cut from the new title, but it might be one of the most frustrating, as it seems like a fairly simple inclusion rather than something that could be hard to incorporate into the game design. That being said, it's likely that the situation won't remain the same forever.
In the long run, it's unlikely that the option to rename cities won't return. also lacked the feature at release and added it in a later update, so there's certainly precedent for a post-launch addition. It's possible that the addition got sidelined while working on fixes for core mechanics and other fundamentals, especially if any problem happened to arise in an attempt to implement it. Nonetheless, it's disappointing for the series to be missing such a classic feature at launch once again, especially with deluxe editions and DLC plans already in place.
Sid Meier's Civilization 7 evolves the defining 4x series with both elegant additions and imperfect changes, but the end results are still glorious.
If does eventually add the ability to rename cities, it should presumably
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