During BlizzCon, members of the media, including Wowhead, were able to have an open Q&A with Associate Game Director, Joseph Piepiora and Diablo 4 Production Director, Tiffany Wat. In this group interview, the team hinted at big plans for itemization, what players should expect from future content, and the possibility of saved loadouts.
Diablo 4 BlizzCon Opening Ceremony Diablo 4 Expansion Announced
Will we ever see loadouts in Diablo 4?
That is an interesting idea. That is something we are actually really excited about and it's something we're talking about. We don't have a date, and I'm not announcing anything, but we like the idea of allowing players the ability to go ahead and change between different sets of gear, or between different builds, different Paragon Board builds, and PvP builds. It's something we're talking about internally.
Will Malignant Rings become permanent items within the game?
We don't want to ruin any surprises, but being able to bring some of those powers back, with some modifications could be fun.
Why did you decide to attach Boss summoning materials to timegated content?
We wanted every piece of endgame content to tie into summoning these endgame bosses, and we didn't want players to feel that any one piece of endgame content was not worth doing, so we wanted to attach additional incentives to each of them. We have reduced the time between World Boss spawns and Legion events to help alleviate the downtime between being able to earn these resources, but it's something that we're still working on. We also wanted the playerbase to be able to trade for these materials so that they don't feel like they're completely locked out of the content.
Will we be visiting any familiar
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