Could World of Warcraft come to console? That has been asked many times throughout the near 20-year lifespan of the MMO, and it's rarely been met with a satisfying answer. I put the question to Holly Longdale at BlizzCon 2023, and the vice president and executive producer for World of Warcraft had this to say when I asked whether the concept is something Blizzard Entertainment finds interesting: "Of course! Yeah, we talk about it all the time."
When World of Warcraft launched on PC in 2004, the idea that it could function appropriately on the systems of the era seemed unfathomable. That's less true today, given how resolutely barriers around cross-platform play have been torn down, and the power of platforms like the Xbox Series X. Take all of that, combine it with Microsoft Gaming's recent acquisition of Blizzard Entertainment, and what was once a dream feels as if it could soon become a reality.
When asked whether it was technical logistics or complexities that would hold World of Warcraft back from coming to console, Longdale isn't so certain that this is the case. "Well, it depends on who you ask. I don't think it is, frankly. I think we're pretty well positioned, which is kind of why we talk about it."
As part of my conversation with Longdale, which you'll be able to read more from next week, we touched on the challenges of balancing World of Warcraft expansions for legacy, lapsed, and new players – something which seems more precinct than ever, what with the Worldsoul Saga on the horizon and questions surrounding an Xbox release becoming louder.
"It's a complicated question. And to your earlier point, for a console audience, the approachability is likely going to be different."
"Right now, we're focused on the
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